Looks like the glass multiplier doesn't affect the straw or the ice. If this is intended, you should probably reorder the display of the earnings after the pour to reflect this.
cute game! i think there is an unintended interaction where pressing space after buying an upgrade makes you repurchase that upgrade. this is problematic since the spacebar is also how one pours water. i think this has to do with the unity button system, which by default allows buttons to be interacted with using spacebar
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Looks like the glass multiplier doesn't affect the straw or the ice. If this is intended, you should probably reorder the display of the earnings after the pour to reflect this.
You're right. The glass size didnt use to be a multiplier, and i didnt reorder it after i changed it
cute game! i think there is an unintended interaction where pressing space after buying an upgrade makes you repurchase that upgrade. this is problematic since the spacebar is also how one pours water. i think this has to do with the unity button system, which by default allows buttons to be interacted with using spacebar
Yep, that's definitely the Unity issue. I'll have to have a look to see if thats fixable. It's not ideal
Fun victory song after buying the final upgrade, made me chuckle :)
paul thomas anderson sure is thirsty